Sound has three different sections these are diagetic, non-diagetic and sound bridge. Non-diagetic is the sound the characters hear and make where as diagetic is the sound that only the audience hear. The last one of these is sound bridge this may be a noise building up to something or another shot. An example of good diagetic sound is the theme tune this makes the audience feel comfortable and it is also a trademark of the Wallace and Gromit series and makes you remember it. An example of an evil diagetic is when the Penguin is plotting. He sees Gromit leave and we know that he is happy as he shows this in his body language when he rubs his hands with glee. The sound in this frame is evil with low instruments playing to create a spooky evil sound. Added to the thunder and the rain pattering against the window it makes a very sinister scene.
Next is Non-diagetic sound. An example of a good non-diagetic sound is Gromit’s paw on the door this is a good sound as it is soft assuring sound and reminding the audience of the homely image. An example of non-diagetic sound used to a evil effect is the sound of the wrong trousers mechanically moving. This makes the audience feel as though the wrong trousers may be moving of free will and has a mind of its own.
Next we will look at sound bridge an example of this used to create an image of evil is when the Penguin arrives and Wallace welcomes him into the house. We notice that Gromit realises something is a miss as he slows his knitting, this build up the tension along with the paws of the Penguin padding on the floor which is an example of evil non-diagetic sound.
The next presentational device I will be looking at is lighting. An example of lighting used to an evil effect is when the Penguin is holding a hand held drill and as the lightning flashes we see a shadow of the wrong trousers, the rain is also battering against the windows. This builds a very dramatic scene and the audience know that the penguin is up to mischief. An example of lighting used to a good effect is when Gromit and Wallace have been trapped in the wardrobe and there is a tiny light as Gromit fiddles with the electronics of the wrong trousers. This shows that neither of them are prepared to let the Penguin get away with this and they are both very determined. Another example of lighting used to a god effect is at the end of the film Wallace is counting his reward money and we see the late afternoon sun shining through the window. This gives us a peaceful and homely image.
Next is movement, this is the actions and movements of cameras. An example of movement to create a good image is when the camera follows Wallace down the road when he is being taken away by the Wrong Trousers. As well as this being evil as it has been done by the Penguin it is also funny so it leaves the audience with a good feeling. An example of movement used for evil effect is when we see a point of view shot when Gromit is spying on the Penguin and it pans along when he walks away. This is suspicious scene and Gromit seems to believe that the penguin is up to no good.
The next device we will be looking at is language. An example of good language is when Wallace and Gromit finally catch the penguin after a dramatic chase and Wallace says to Gromit ‘Well done chap we’ve done it’ this is ironic as Wallace was more of a hindrance than a help in catching the Penguin. An evil example of language is in one of the early scenes when Gromit is approached by the Wrong Trousers we see a shadow of the wrong trousers then it focuses in on Gromit’s eyes. We see the fear in his eyes, although this is actually body language it can be portrayed as language.
In ‘Wallace and Gromit the Wrong Trousers’ the makers use presentational devices to link it in with genre which makes the film funny. Animations are usually always funny and this one is no exception.