• Join over 1.2 million students every month
  • Accelerate your learning by 29%
  • Unlimited access from just £6.99 per month

Producing an entertainment website for teenagers.

Extracts from this document...

Introduction

Usman Khan Practical Production Commentary Evaluation Media studies Planning Our task was to design a website for a chosen target audience. My aim was to produce an entertainment website for teenagers. The reason why I choose to have teenagers as my target audience is mainly because I am a teenager myself so I would understand what code and conventions to have in my website. The research that was needed was: > What categories to have on the website > What colour scheme people like best > The name of the site To make the research successful I made a survey for the audience to fill out, we choose only to hand the survey out to people around our age group. I choose to hand out the survey to 20 people. The survey also had to stand out and look professional so that people refuse to do the survey. ...read more.

Middle

Once all our research was done we had to split the roles in the production of the website. My partner was assigned to collect information on the sports page; he only did this because it was such a huge task. I had to build the website which includes building the homepage and build a page for the other categories. I had to collect information for the games page. and music page. Execution The software that I used was macromedia Flash, to use Flash I had to use action script. First I collected the information for the music and games page, I collected it from the official Playstation website; before I took anything from the website I had to ask for permission. I sent them an e-mail to them asking them whether I could use their information. Next I started to make the background of the website and the navigation. I used the information that I collected to make the background. ...read more.

Conclusion

The problem which took the longest to solve was what software to use to make the website. I tried Word but that was too simple and didn't have enough components, Macromedia Dream weaver was too complicated so I came to use Flash which I thought was easy to use and had a lot of special effects. The good point about my sight was that it looked good. This helped to grab attention and not make it look boring. Another good point for this website is that it had good special effects which again made it interesting. The bad points about the site are that it doesn't have enough pictures and I think that could have improved the music page a lot. There are good special effects but the lack of does make it a bit plain. I think that this website has met its target, to be a high-class entertaining website for teenagers. * 2 3 USMAN KHAN PRACTICAL PODUCTION COMMENTRY EVALUATION 1 USMAN KHAN PRACTICAL PODUCTION COMMENTRY EVALUATION 2 3 USMAN KHAN PRACTICAL PODUCTION COMMENTRY EVALUATION 2 ...read more.

The above preview is unformatted text

This student written piece of work is one of many that can be found in our AS and A Level Internet section.

Found what you're looking for?

  • Start learning 29% faster today
  • 150,000+ documents available
  • Just £6.99 a month

Not the one? Search for your essay title...
  • Join over 1.2 million students every month
  • Accelerate your learning by 29%
  • Unlimited access from just £6.99 per month

See related essaysSee related essays

Related AS and A Level Internet essays

  1. Video Games: Good or Bad

    what they feel a potentially harmful situation, of kids killing in games as well as even on the streets. Another proponent of the idea that media and games cause teen violence is the American Pyschological Association. Countering claims that some children are merely "prone to violence", the APA states that,

  2. Evaluation of Two Commercial Multimedia products. oth products are professional animations which have ...

    This will make my animation suitable for its audience. Sound and text: The story has an option which allow user to listen to the story as well as reading. This is a good point of this animation because it makes the animation suitable for the purpose it has made for by improving their listening skills.

  1. The Computer and Video Game Environment

    Specialists have to ensure that they are not perceived as being purely for serious gamers by ensuring the new technology is accessible, understandable and marketed in a user-friendly way. * The market is driven by new hardware and consumer receptivity to new hardware remains strong.

  2. How technolgy effects my community

    This is because it is local to them. However there are many hidden disadvantages to using the ATMs which are not made clear. This is very misleading as someone who did not know about the service charge may be using the ATM 3-4 times a week and the fee taken would soon amount to a lot of money leaving them sort changed.

  1. CRITICAL EVALUATION OF A2 MEDIA PRODUCTION COURSEWORK (website)

    I will also need to find ways to record music and upload it onto the website. There will need to be an opening front page to the website and several layers underneath that a user can navigate easily with a few clicks.

  2. How I use ICT

    This helps with very aspect of my life, for example when I am doing some homework I can listen to some music at the same time, which helps me concentrate. Without this it would be harder for me to complete homework tasks and to concentrate on homework's.

  1. Marketing Plan Group Paper

    Pay utility bills, make money orders, buy stamps and concert tickets e. No website 6. Tamura Superette: Store hours- Monday to Friday from 7am to 8:30pm, Saturday and Sunday from 7am to 8pm a. Location: Waianae b. Departments: deli, seafood, liquor, floral, and bakery (very small)

  2. Setting up a good video shop.

    There's also a heavy emphasis on major releases in this period: 'Realistically 90 per cent of the population want to see 10 percent of the films,' says a retailer. The copy depth issue means a medium-sized store might buy 50 to 60 copies of a big title.

  • Over 160,000 pieces
    of student written work
  • Annotated by
    experienced teachers
  • Ideas and feedback to
    improve your own work