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In this assignment I will be analysing the use of sound design and sound production in computer games.

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Introduction

Sound, Sound Effects, and Music for Computer Games In this assignment I will be analysing the use of sound design and sound production in computer games. Sound has been used in computer games from the, it is used to give the user a greater sense of being in or apart of the game world. By using sound we can create a 3d world for the user to feel more involve with the game. Modern games have not only sounds and effects but also soundtracks and theme tunes these give a much more intense fell to the game. Sound in computer games can be split into 2 domains Diegetic and Non-diagetic we can then split these into 4 categories, and depending on where or how it happens in the game depends on how it is categorized. Assassins Creed Assassin?s creed is a historical fiction action-adventure open world stealth video game that is multi platform. The franchise began in 2007 with Assassins Creed, over the last 5 years they have gone on create another 5 games including Assassins creed 2, Revelations, Brotherhood and Assassins Creed 3. ...read more.

Middle

Memory Sequence 1. Leap of Faith (Click to Play) Affect: 1. Stringed instruments (creating a suspense movie feeling) 2. Choir Voices (The game is very religion orientated so fits well) 3. Ambient Background Echoes Interface: 1. Pause 1. Menu 1. Select (Click To Play) Monopoly ? Here & now World edition (Pc) Monopoly is a board game created in the 1930?s named after the economic concept of Monopoly, the domination of a market by a single entity. The game was published by Parker Brothers and since its creation has gone on the create many special edition boaed games and in the last 35 years many computer games. The first computer version of monopoly was designed to be played on the BBC Micro, Amstrad CPC and ZX Spectrum consoles over time the game was also licensed and produced for the NES, Super NES, Game Boy, Game Boy Advance, Nintendo 64, Nintendo GameCube, PlayStation, PlayStation 2, Sega Master System, Sega Genesis, Xbox, Xbox 360, PlayStation 3, PlayStation Portable, and Wii consoles, as well as mobile device (PDA/Smartphone) ...read more.

Conclusion

Fifa Football Fifa football is single or multiplayer multiplatform football video game developed by EA Sports, the game was first released in 1993 and was called Fifa international soccer ever since it has been released annually with the latest version being called ?Fifa 2013?. The Fifa series was notable for obtaining an official licence from Fifa the governing body of football; this gave them opportunity to use the official club names, badge logos, sponsors, and stadium names. Zone: 1. Crowds Cheering. 2. Crowds Chanting 3. Crowds hitting drums making genuine sounds you hear at football. 4. Entrance Music. 5. Weather E.g. Rain. 6. Other players calling for the ball. 7. Commentary Effect: 1. Goal (Sound of the ball hitting the net) 2. Referee Whistle 3. Goalkeeper Saving the Ball 4. Kicking/ Heading/ Punching the Football 5. Other players calling for the ball. 6. Commentary Affect: 1. Mainstream Soundtracks E.g. For Fifa 2006 the soundtrack was Damien Marley?s - Welcome to Jamrock. (http://www.youtube.com/watch?v=_GZlJGERbvE) 2. Songs that you Actually hear at Football Games 3. Menu Music Interface: 1. Menu Click (Sound of a football) 2. Menu Music (Soundtracks) - http://www.youtube.com/watch?v=VXuBZgSFcqY ...read more.

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