Suppleness/Flexibility:
The amount of movement at a joint is known as suppleness. This is important in a game as the ball may be in an awkward position so this may mean the player has to use their flexibility to stretch out and get the ball.
Muscular Stamina:
The ability to work muscles continuously without them tiring is called muscular stamina. Players in a basketball game need muscular stamina as they continuously have to work their arms as they pass the ball or shoot, because if their muscles tired quickly then this would mean they were not able to play at higher standards and this in turn would mean they may not have a good chance of winning the game.
Strength:
Strength is the amount of force one can exert on an object. This skill is requires when throwing the ball, as the more strength the player has means it is more likely the ball they throw would reach its target.
Agility:
This is the ability of having control whilst changing direction at fast speeds. The player may need this skill as they may need to change direction to get away from the opponent or to ensure the ball is not taken from them.
Re-action Time:
Reaction time is the time in which a stimulus is reacted to. This is another key skill for a player as the ball may be passed to them out of the blue so they need a good reaction time so that they do not lose the ball.
Description of tests
To determine their present fitness levels the players must do a number of tests so they can establish what areas they need to improve on.
12 Minute run:
Running or power walking in the set time would show the stamina of the player.
20 Metre shuttle run:
The twenty meter distance the player runs will be timed in order to establish the speed of the player.
Ruler Stretch:
A pole will be held by the person shoulder width apart whilst being face down on a table and they would lift as far as they could. The height the pole is lifted to would be measured and this would determine the suppleness/flexibility of the person.
Sit Ups:
Muscular stamina is tested by the person doing as many sit ups as they possibly can in one minute.
Illinois Agility Run:
The faster the time in which the performer completes the course set around the cones would establish their agility as they would have to travel between eight cones in various directions as fast as the can.
Ruler Drop:
A ruler dropped from just above the hand should be caught within the thumb and index finger and the reading should be done from just above the index finger; this test establishes the reaction time of a person.
The table shows the results to the fitness tests done. Everyone did not manage to complete all the tests therefore the average if each fitness test will be affected. This also makes any comparison against the table quite difficult as it is incomplete.
Strengths and weaknesses:
Below is a table of my test results:
The average of the whole group’s results is in the table below. This table will help me determine whether I am on average, below or above it. This will the help me establish my strengths and weaknesses.
When compared, my results show that I am below average compared to the groups’ average results. This displays that I have many weaknesses.
Weaknesses
I have many weaknesses which mean I am not be able to play as well as some more able players. As I have so many weaknesses it is vital that I improve.
Making Improvements
I need to make drastic improvements so that I can actually play at a higher quality and so that I can help my team in a game. Improving would mean that I would not be a weakness of my team and this would improve play overall. This would also mean we have a greater chance of winning a game. Also improving would mean all my skills would develop to a better standard which again would mean a higher standard of play.