Discuss how information processing varies between individual, racket and team activities
Discuss how information processing varies between individual, racket and team activities
Information processing is a process used in sports all the time. Performers use it in order to perform a suitable skill for the environment that they are in. This process can be simplified into the following flow diagram:
However this is just a basic model. Theorists have investigated the process and created a more detailed version of the flow chart shown above. This improved chart is known as the Welford model, it works on the basis that we take in information through our senses and then temporarily store them prior to sorting them out. The inputs seen as a relevant to the decision are stored in the short term memory. These inputs are then compared with previous experiences that have been stored in the long term memory, enabling the performer to make a good suitable output. This information is then also stored for future reference. This break down of information processing can be shown in the flow chart below:
Over the following few pages I am going to break down Welford's model explaining each part of the process, and linking it to rugby, tennis and golf.
The first key stage in the process is the sensory input. There are three ways in which information can be taken in through the senses:
* Vision
* Audition
* Proprioception
Vision refers to what the performer can literally see, this input can vary greatly in quality depending upon the environment of the performer. For example in rugby the positioning of a team mate. This can be affected if the crowd are wearing replica shirts, or are quite commonly stood up and moving around in the stands. This could distract the performer's attention slightly and reduce the quality of the visual input therefore reducing the stimuli. Tennis and golf however, the crowd sit or stand relatively still. This means that the performer has minimal interference with visual input.
Information processing is a process used in sports all the time. Performers use it in order to perform a suitable skill for the environment that they are in. This process can be simplified into the following flow diagram:
However this is just a basic model. Theorists have investigated the process and created a more detailed version of the flow chart shown above. This improved chart is known as the Welford model, it works on the basis that we take in information through our senses and then temporarily store them prior to sorting them out. The inputs seen as a relevant to the decision are stored in the short term memory. These inputs are then compared with previous experiences that have been stored in the long term memory, enabling the performer to make a good suitable output. This information is then also stored for future reference. This break down of information processing can be shown in the flow chart below:
Over the following few pages I am going to break down Welford's model explaining each part of the process, and linking it to rugby, tennis and golf.
The first key stage in the process is the sensory input. There are three ways in which information can be taken in through the senses:
* Vision
* Audition
* Proprioception
Vision refers to what the performer can literally see, this input can vary greatly in quality depending upon the environment of the performer. For example in rugby the positioning of a team mate. This can be affected if the crowd are wearing replica shirts, or are quite commonly stood up and moving around in the stands. This could distract the performer's attention slightly and reduce the quality of the visual input therefore reducing the stimuli. Tennis and golf however, the crowd sit or stand relatively still. This means that the performer has minimal interference with visual input.