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Information processing

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Introduction

INFORMATION PROCESSING MASNUN SIDDIQUI WORD COUNT: 1210 INFORMATION PROCESSING "Information processing is the process in which we select the correct skill for the situation" (Galligan et al,2000) STIMULI * An external action such as opponent ball, team mate, whistle or start gun SENSORY INPUT * Vision: eyes detecting objects, team mates * Audition: hearing team mates, crowds and whistle * Proprioception: equilibrium of body and awareness of self * Tactile: touch and controlling an object SHORT TERM SENSORY STORE * All information taken through the senses is stored for a couple of second SHORT TERM MEMORY * The working memory in which current and relevant memory is stored LONG TERM MEMORY * Past experience are drawn upon for information DECISION PROCESS * Comparison of the current situation and past experiences MOTOR OUTPUT * The performance of the action in response to the decision made FEEDBACK * Performance and results stored for future reference in long term memory Diagram above shows the order of the stages of information processing. INFORMATION PROCESSING IN EACH SPORT The picture is of a player hitting a volley. The player's stimulus is the ball and the opponents. ...read more.

Middle

The players short term sensory store consists of knowing the speed and direction of the ball. In his short term memory the player will look at the position of himself and the opponent as well as remembering how much space, time and the speed of the ball in his long term memory. The player will draw open experience from previous matches against the opponent or remember comparable positions in the current of previous games. In the decision process the player will decide the direction to hit the ball and the speed he should hit the ball and which type of shot to play. The motor output of the player would be moving the body and the tennis racket into the correct position and playing the forehand. In the feedback stage the player remembers his performance for future reference. He may remember if the shot was successful, weather there was enough power in the shot and whether or not the shot was hit in the correct direction, position and speed. This is a picture of a 200m sprinter the players stimulus is the person who uses the start gun. ...read more.

Conclusion

The tactile varies as the object of each sport varies. The short term memory varies in all the sports as each sport the athlete has to anticipate the best possible outcome but in sprinting it depends on the athlete themselves. The long term memory store in each sport allows players to perform their best as they can improve on previous errors, in each sport this varies as different experiences are drawn upon. The motor output in each stage will vary as different actions are carried out by each performer. The feedback stage will be similar for each sport as it is self evaluation. The athlete will remember the positives and improve the negatives. Every athlete processes information differently to adapt to the situation. As the three sports differ the need for each sport is different and the information needs to be processed differently. For each sport the beginning of the information processing will depend on the rest of the outcome and the stages, so the stimulus sets the stages of the information processing. At each stage the information is processed differently and those information that is required is stored and kept for future reference, ?? ?? ?? ?? Masnun Siddiqui SID06033179 ...read more.

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