Investigating motion using video processing software.

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Experiment 6: Investigating motion using video processing software

Part One Method:

We switched on the laptop and connected the web cam into the USB. Once this was done we made sure that the web cam was working correctly and as soon as this watched checked we began to set up the practical part of the experiment. We then pressed record on the web cam using the software VISILOG and recorded the ball being thrown in the air next to a vertical ruler (one metre). Once this had been done we stopped the recording and the replayed the video and once we were happy, using the software, we recorded the position of the ball frame by frame. Below are the results for the first part of the experiment:

Results:

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We can then draw a graph using the results and the first graph I have drawn (graph one) is of height of squash ball against time taken. Therefore, as we can see from the graph if a tangent is drawn we can calculate the gradient. The gradient of both sides of the parabola graph is shown on graph one.

From the graph we can that as the squash ball is thrown the height of it increases as time increases and as it reaches its peak the ball speed is expected to decrease due to forces acting on (gravity) ...

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