Information Technology - Creating a Web Site

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A level Information Technology

Creating a Web Site

Minor Project

WEB SITE PROJECTS

A. MARKING & GRADE BOUNDRIES

Both minor projects are marked out of 45 broken down as follows:

Analysis & Design

3

Implementation & Testing

23

Evaluation

9

It is important to carry out thorough analysis before embarking on the implementation as, the Chief Examiner has pointed out, many brilliant pieces of practical work have scored badly because they have not been thoroughly documented. Similarly, the testing needs to be extremely thorough, covering all aspects of the system. Note that the Evaluation is worth 9 marks (20%) of the overall grade! It should not therefore be confined to a single page where you pat yourself on the back for a job well done! Read the notes on the evaluation section very carefully so that you understand how to gain maximum marks from this section.

As a rough guide to what the marks mean in terms of grades, in the 1999 examinations the following marks out of 45 were needed to obtain:

Grade

Mark (out of 45)

A

32

B

28

C

23

D

7

E

2

N

7

B. AIMS

The aim of the minor project is for you to demonstrate your ability to tackle a REAL problem and implement an effective IT solution. For this reason you need a real end-user who will be able to test your solution and assess how effective you have been in meeting their objectives.

C. BASIC GUIDELINES

Your project should roughly follow the stages in the System Life Cycle of development - 1. Analyse 2. Design 3. Implement 4. Test (& refine) 5. Document 6. Evaluate. To gain high marks you need to document the system at each stage of its development. You can use the structure of headings and side headings given below as a guideline of how to document your project. This is only a guide, and you may well choose to add your own sections or subsections.

PART 1 - ANALYSIS

SECTION 1 - INTRODUCTION & BACKGROUND TO THE PROBLEM

.1 THE ORGANISATION

Give a brief introduction outlining information about the organisation you will be dealing with. This might include: nature of business; location; size etc. It should also include the name and/or position of the person within the organisation who will act as your end-user.

6.3 BACKGROUND TO THE PROBLEM

Provide a "Problem Statement" outlining the problem that the end-user wants to solve. This section needs to be as detailed as possible and should really include some evidence that the needs of the end-user have been fully discussed and evaluated ( a pro-forma questionnaire or the transcript of an interview would suffice). If possible include, as detailed as possible, an overview of the current system (if any). In the case of a web site the main need of the end user is likely to include: increased exposure to a wider market; a reduction in the costs of promotion; a perceived need to establish a web presence; better methods of dealing with customer orders/enquiries/grievances (i.e. better customer communication); easily updateable publicity material. You should try and summarise the end-user's requirements into one or two paragraphs.

6.4 CONSIDERATION OF ALTERNATIVE SOLUTIONS

Compare at least two alternative solutions, identifying the benefits and drawbacks of each. In the case of WWW projects this would include comparing a web site with a printed catalogue or brochure produced using DTP. The WWW far outweighs DTP in most respects but don't forget that it also has its drawbacks: not everyone has access to the WWW; some technical expertise needed to maintain site; cost of hosting/domain name; customers need to be aware of existence etc.

6.5 CHOSEN SOLUTION

Based on an objective decision choose one of your solutions justifying your decision. If possible go back to the end-user to get their ideas about your chosen solution and to gauge exactly what they would be looking for from a web site (this might include: corporate identity; specific content to be included; record of number of visitors; easily found by casual surfers; easy to remember URL; specific content to be included; method of feedback; on-line ordering, minimise cost etc.) They may need prompting for ideas! End this section with a list of agreed user requirements.

SECTION 2 - INVESTIGATION

2.1 INTRODUCTION

Identify exactly what you intend to investigate in this section i.e. the factors that make a "good" web site and the techniques used by other web site developers. You should note that before you begin your own project you'll be looking at existing sites to get some ideas about what works well and what not so well. Explain the factors you'll be looking for in your investigation. These might include (time to download, use of colour and/or fonts, images used, method and ease of navigation, content, consistency across the site, animation and/or sound, search engine placement etc.) You can use this list of factors as a method of comparing the sites you look at.
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6.3 WEB SITE INVESTIGATION

Compare at least 3 web sites using the criteria set out above. Detail what works well (e.g. no need to scroll down to find info; navigation always available; good use of colour to highlight key points, fast download; interesting features (feedback/ordering form, counter, site map, site search) etc. and be critical about what is poor (in your opinion): font difficult to read against background; images take too long to download; poor layout; features don't work (e.g. flash movie won't play because a plug in is missing). Make sure you evaluate both the technical ...

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