Are computer games good or bad for you?

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Are computer games good or bad for you?

Case Study

Content

Page

P1-Introduction

P2-Graphs and Diagrams

P3- Computer games are good for you-Reaction times

P4- Computer games are good for you-Good for laparoscopic

P5- Computer games are good for you-Good for eyesight

P6- Computer games are bad for you-Addiction

P7-Computer games are bad for you-Health problems

P8- Computer games are bad for you-Increase in violence

P9-Conclusion

P10-11-Bibilography

Introduction

In this case study I will be debating the good’s and the bad’s about computer games.

Computer games, video games box’s and ps3’s,this world wide phenomenon truly is the craze of the century, it’s was invented in the late 1940’s on the bases of cathode ray tube-based missile defence testing, the first commercial game was invented by Charly Adama  in 1960, was a tennis game called (1)“bouncing ball” where the two paddles on the sides, which could be moved up and down all in aid to stop a picture tennis ball hitting the sides,so,with it all being worth a staggering $22 billion and clocking an estimate of 12 billion games a year is all good or, are there secret bad points that make this industry a dangerous disaster.

Computer games are

good for you-Reaction times

Reaction times, a quality that everyone’s and to be honest everyone needs, the ability to have good reaction times is the ability think on the spot, to successfully move without thinking about it and to keep one step ahead of the game. But do computer games really increase your reaction time?,yes,yes they do and this done by the certain part of the body sending a message full of instructions up the spinal cord to the brain and reaction time is how fast the brain receives that message, the faster the signal is received, the faster the person’s reaction time is.

Being a hot discussion item, scientific testing (1) has been done, consisting of a group of gamers and non-gamers having to use a reaction test board (this board lights up at different points and different times, to turn the lights off the example has push it) to display there reaction time, the gamers got an average of 100 milliseconds faster then normal non-gamers this normally seems like nothing but actually it huge amount and when talking about reaction times, it separates gamers and non gamers massively.

To prove this on page 3 is a graph, this graph illustrates the errors made on a reaction test board by 500 people; in last place with 5224 errors made was the people who had never played computer games before, this is because there brains hadn’t been trained an adapted to the speedy reactions secondly, was  the 0-3 hours a week played and in first place was the 3 hours plus, this again, is because their brains had been trained  to send the message to hit the light quicker because of there game play experience.

Computer games are good for you-Good for laparoscopic

Laparoscopic surgery, a new type surgery that’s only been put into practise in the last 5 years are so, to be precisce,laparoscopic surgery is new way to check the insides of certain organs further more, an insigision is inserted onto a selected area normally near the organ that is up for inspection then, a port ( a plastic tube to me and you) is placed in side the body followed by a camera  that is then operated to the organ where, of a TV monitor, doctors will complete an analysis, so, what does this have to do with computer games I hear you say?.

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Well, a scientific test has been done by,Sunanda Sadandanan  from the Department of Obstetrics and Gynecology, University of New Mexico, Albuquerque, NM.A test where Participants performed three timed laparoscopic tasks on a pelvic trainer as a pre-test. Next, subjects had 10 minutes of playing time on a video game. For the post-test, subjects again performed three timed laparoscopic tasks on the pelvic trainer. Tasks that were performed were intended to measure hand–eye coordination, ambidexterity, and depth perception. Paired-samples were used to measure differences between the pre- and post-tests: There was a significant difference between pegs that were transferred and between the ...

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