Gender differences

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Gender differences

Males will use the Splashradio in different ways than females and will react differently to how it is used. The Splashradio is designed for both males and females and they can use it in many similar situations, however, males and females may use it to play in very different ways and since the Splashradio has no major rules, it can be used however the players choose.

Gender roles still hold their stereotypical values developed throughout time, but they are continuously changing. Some barriers are starting to break and girls are beginning to enjoy video games more. The difference between male and female has been culturally constructed and society teaches children what is appropriate and inappropriate based on social norms and stereotypes (Cassell 6, 28). For example, boys are generally more interested in computer games and electronics than girls. This is not due to lack of women’s ability, but their access to technologies and prior negative beliefs about women and electronics (Cassell 11-12). Stereotypes wont stop girls from using the Splashradio, but it may effect how they use it.

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Stereotypically girls play house and Barbie’s while boys play more aggressive games, like war and wrestling, due to social norms. They can still do this with the Splashradio, but it doesn’t limit them to the stereotypical roles. It will allow them to easily cross the line between designated male only and female only games. Right now it is still too difficult to market towards girls alone, but since the Splashradio can be used in any situation, it should be easily marked for both sexes (Cassell 16). Just because games like Purple Moon and Hawaii High failed don’t mean all will. ...

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