Organisation and management of innovation and R&D

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Strategic management of innovation and technology

Sony Corporation: Organisation and management of innovation and R&D;

Role of strategic alliances and collaborations in innovation processes

Outline

Introduction … 3

Organisation and management of R&D … 3

Technology areas of R&D concentration ... 4

R&D performance in numbers … 5

Nature of R&D portfolio … 6

Sony and features of Japanese R&D Management … 6

Organization of R&D at SONY … 7

Collaboration and R&D activities … 9

Conclusion … 10

Word count: 2004

Introduction

Research and development activities are crucial for companies to bring about growth and secure market positions, especially in fast developing and competitive environment of today. Even though companies from within electronics industry do not lead the global R&D expenses ranking (car makers do), IT and electronics belong to leading spenders. Japanese Sony corporation recognizing R&D as a major tool of business growth, belongs to worlds biggest R&D spenders. In my report I will refer to objectives of Sony R&D strategies and related numbers determining company's R&D performance. I will look into organization and management of R&D, especially in Japanese firms, and reflect Sony's approach in this regard. I will refer to Sony's strategic cooperation with other companies to conduct R&D efforts and focus on more general feedback on forms of cooperation and their possible positive and negative effects.

Organization and management of R&D

 

Technological development and innovation serves for improving performance of companies, especially in developed markets of today. Diminished growth potential thru approaching new geographical markets pushes firms to rediscover the existing markets with more sophisticated products, seek and fulfill yet undiscovered needs of customers, aim for higher productivity and efficiency of company processes. However, most of R&D efforts require relatively large investment and involve high level of risk. Sunk costs are typical produce of many projects stopped at early stages. Such conditions predetermine large and medium size companies to show the highest (in-house) R&D performance. 

Sony, an electronics, entertainment and technology company, focuses their R&D on range of technologies, that support existing products and also such that may potentially create new markets in the future. R&D at Sony is objected to encourage the current trends in electronics: Increase the value carried by technologies in forms of multimedia, their storage and sharing over data networks. Sony aims to make 90% of product categories network enabled and wireless capable by 2010 (Sony factbook, 2007) while concentrating on high quality home and mobile imaging.  

Technology areas of R&D concentration

(source: Research and development at Sony, 2007)

R&D expenses are distributed among four key technological areas crucial to company’s operation and sales:

  • Platforms for home and mobile electronics
  • focus on HD related technologies
  • Semiconductors
  • high performance processors installed in electronic products
  • CMOS image sensors
  • CCD image sensors – Sony is market leader
  • Device technologies
  • Touch screens and other technologies for LCDs in mobile devices and OLEDs for next generation displays
  • Blu-ray disc related technologies
  • Software technologies
  • Improve user interfaces
  • Audio/ video codecs, application programs

Many of the development projects are conducted in-house but number of projects are done in various types of cooperation with other companies. I will refer to collaboration in R&D in other part of my work.

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R&D performance in numbers

The R&D expenditures of Sony grew at rates between 2%-18% a year in 1996-2006 period, followed by 2% drop in 2007. R&D expenditures as %-age of sales grew from 5.2% to 7.1% over the same period (6.1% in 2007) (Sony factbook, 2007). Sales saw growth of 30% over the 10 years. 

Observing these trends Sony appears to accommodate a strategy of growing R&D expenditures as percentage of sales. Electronics division receives most of the finances, under 20% favors the entertainment segment.  

(Sony factbook 2007)

Sony holds an offensive ...

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