• Join over 1.2 million students every month
  • Accelerate your learning by 29%
  • Unlimited access from just £6.99 per month

University Degree: Electronic Media Studies

Browse by
Rating:
3 star+ (1)
Word count:
fewer than 1000 (37)
1000-1999 (94)
2000-2999 (50)
3000+ (37)
Submitted within:
last month (2)
last 3 months (2)
last 6 months (2)
last 12 months (3)

Meet our team of inspirational teachers

find out about the team

Get help from 80+ teachers and hundreds of thousands of student written documents

  1. 1
  2. 2
  3. 3
  4. 4
  5. 8
  1. What is NetSpeak?

    Other new words These are more used in text messaging where the size of the message is limited but can also be used in chatrooms. The following are examples of the type of words used: * GR8 = Great * L8R = Later * 4EVR = Forever. These words are also intended to save time but at the same time it has become "cool", especially with younger children, to use these types of words as diversely and effectively as possible.

    • Word count: 2590
  2. Video games are just one of the many aspects of the media that requires the consumer to be involved mentally and physically (Cefrey

    Ratings 2. Suggestive selling points B. Keep the violence out of reach of children 1. Look for games with strategy and learning 2. Preview the games before being bought V. Conclusion Bauer 1 Effects of Violent Video Games on Children Video games are just one of the many aspects of the media that requires the consumer to be involved mentally and physically (Cefrey). Downsides in this popularity do exist such as delinquency and aggression. An example of such instances could be the Columbine shootings in which the kids who committed the crime were avid players of violent video games (Cesarone).

    • Word count: 810
  3. Often create false expectations. They are misguided or dishonest uses of legitimate argumentative strategies (Hacker 506). Conscious consumers therefore need not feed into false advertisement

    Usually these fallacies go unnoticed because they play into our emotions. SLAM is a magazine geared toward a basketball-oriented audience. They run countless ads in their magazine for products that appeal to student athletes on every level. But there is this particular ad for a shoe ran by Lugz. Lugz are shoes worn for casual off the court uses. In this particular ad they have a hip-hop icon named Baby. Nicked named Birdman, Baby has a reputation for being an in-style flashy high roller. In this ad Baby appears to be sitting his high class office dressed in diamonds from head to toe.

    • Word count: 639
  4. The Labour Party now in government is committed to deliver digital broadcasting for 95% of British people by the end of this decade. How important is this goal for our society?

    One of the most rapidly increasing forms of digitalised media is television. At present, the UK is the world leader in digital television, with over 50% of all UK homes accessing these services - a higher percentage than any other country and twice the European average. One quarter of the country's population currently cannot receive digital television. Therefore once this problem has been solved, i.e. when we have an analogue switch off, this figure could potentially rise to up to 75%.

    • Word count: 1772
  5. Internet Security and Privacy ThreatsIntroductionIn this day and age technology plays a part in our everyday lives

    It can take ID theft victims four or five years to repair the damage, according to financial consultants. Business analysts estimate that U.S. consumers lost US$2.4 billion from online fraud scams in 2003, with most fraud carried out by people obtaining access to account numbers and passwords. One major corporation reported receiving more than 1,400 phishing attacks in June 2004. Other surveys report that more than 57 million consumers think they received phishing e-mails last year. Phishing is a scam designed to get e-mail recipients to disclose sensitive personal information such as log-on details and account numbers. When users respond with the requested information, attackers can use it to gain access to the accounts.

    • Word count: 1075
  6. The Future of Television

    If a user downloads an MPEG movie file, it must be completely downloaded before viewed. MPEG files are cumbersome, and take quite a deal of time to download. RealVideo has almost no downtime, maybe a slight three to five second delay. RealVideo �. . .files are impatient; they don�t wait to be downloaded fully before they start playing.� (Reid 1:2). The user can just click on the file, wait a couple of seconds and watch the RealVideo segment. That is what makes RealVideo an incredible medium.

    • Word count: 3546
  7. Extensions in modes of communications have had a powerful determining effect on the course of history.

    "During this phase the corporate memory - that is, the knowledge shared by the society - is frequently recorded in poetry or rhythmic prose to facilitate memorization and recall." (McMurdo, 2002) People used visual and thematic memory to recall the stories. When recalling a story, they would memorize the themes in the story and use their imagination to fill in the rest. Why people memorized stories in that manner is due to the lack written evidence, or facts, to explain or recall stories, phenomena's, science or false arguments.

    • Word count: 2649
  8. Michael Jordan.

    His "swooping, driving, leaping, and soaring style of play" has made him the games most "astounding" player. Michael and Wilt Chamberlain are the only players ever to score 3,000 points in a season and to lead the league in scoring for at least six years. His personal trademark is his protruding tongue, which flashes every time he drives to the basket. He is his team's leader and insists that they work hard. His coach John Bach once said, "He is like hell turned loose on defense; when we want to shut down the opposition, we assign Michael."2 > From the

    • Word count: 1384
  9. The rapidly growing field of Media Literacy is now emerging and expanding in schools and in other community settings to look at the role media potentially or actually play in our lives, in our ideas and actions.

    . And it can be fun too, as in entertainment. One way or the other we use and see media products on daily bases, we can't protect ourselves from all the messages but we empower them to be critical and relevant to our lives. According to the Aspen Institute Leadership Forum on Media Literacy (1992) and the Canadian Association for Media Literacy, media Literacy/studies is the ability to "access, analyze, evaluate and produce communication in a variety of forms."

    • Word count: 1168
  10. To what extent and for whom does media technology serve as a source of social power?

    The press now has the right to print what they like within the boundaries of libel and blasphemy and anyone is free to publish, although in practise it is still restricted to those who have huge financial resources. The BBC pioneered both television and radio broadcasting in this country. In it's infancy it was a monopoly under government control. BBC radio broadcasts began in 1922, initially providing entertainment only due to press demands that it broadcast no news before 7 p.m.

    • Word count: 1653
  11. The Internet and the Future of Democracy in China.

    However, with time it will reach the masses of the people and bring about the possibility of democratic debate, which if viewed with an optimist mind it can also change the history of China. The Internet is distinguished to be a truly global medium that is more difficult to control than any other media. It, therefore, provides a public space for debate that is outside the control of the state. In our societies the Internet isn't run by any organization, and it isn't owned by any entity.

    • Word count: 637
  12. Technological Determinism.

    However it does imply that society is affected by many technologies in a way that was never intended by its creator. The invention of the communications technology used for the internet is one significant example. The technology behind it was originally invented in 1969 by the U.S military1. It was not until much later that its potential for society was realised when the World Wide Web was established in the early 1990's. Since then the internet has obviously helped society by giving us instant access to information and instantaneous communication through email.

    • Word count: 1398
  13. The Evils of Technology

    He became so obsessed with creating life, that it clouded his judgment, and took up all of his time and energy. He depends on technology to lead him to success. However, Frankenstein's overconfidence in his abilities causes technology to turn against him. By assuming the role of God, Frankenstein chooses to give life to a monster that is a mirror image of his selfish self and consequently slaughters his family and friends. Dr. Frankenstein's dilemma is that he does not apply his technology to society.

    • Word count: 938
  14. Ethical Use of Information Technologies In Education.

    The number of occurrences of disruption or loss, on a per-user basis, is still very low. Residents in most of the free world are not commonly overwhelmed about information loss or destruction, however, both could easily happen. The primary cause for concern is the steady rise in the number of security incidents and the costs of these incidents throughout the world (Ford 1994, p.2). Prevention through education in the responsible use of computers is an important part of the effort to reduce computer crime.

    • Word count: 1162
  15. Impact of Computers on Society.

    Since the early days of DOS, kids have been playing fun yet educational games on their home PCs. This was the start of computers being used for educational purposes on home PCs. Today you can buy a whole course on a CD or attend school over the internet in so-called Web "Academies". This has greatly improved the ease of home schooling. With computers, it was much easier to teach yourself. Since the rise of common computer usage, we have created new fields of study.

    • Word count: 882
  16. Communication in the modern world.

    Listening is to give keen attention to the message and let the brain register and analyze it. Most problems in organizations occur due to poor communication. There fore, it is essential that we understand what communication is all about, before merely applying it to the day-to-day situations in our lives. Main Body "Precision of communication is important, more important than ever, in our era of hair trigger balances, when a false or misunderstood word may create as much disaster as a sudden thoughtless act."

    • Word count: 3636
  17. What is an Information System/Information Technology?

    Insurance companies are greatly affected by this because a peep into the last few years shows an impressive rise in the use of internet by insurance companies in selling their policy options popularly referred to as Internet Insurance. This report is on the effect of Information Technology and Information Systems on the Insurance Industry. A substantial amount of focus will be on the Association of British Insurers (ABI). During the course of this report I hope to explain to the reader the importance of IT/IS in transforming the Insurance Industry both in the positive as well as the negative ways.

    • Word count: 1547
  18. Assertiveness is one of the most powerful communication tools a person can possess.

    It is impossible to capture here all of the key issues associated with communicating assertively, instead the goal will be to simplify the subject and to brush upon the complexities of communicating effectively and efficiently From an early age we learn to assert ourselves. As small children we develop very direct ways of letting our parents know what our desires or needs might be. This direct form of communication at this age was both instinctual and learned. As we mature we often move away from this style of direct communication and move towards a more indirect method for letting those around us understand our feelings and needs.

    • Word count: 1328
  19. Introduction to argument against "IT - key to a Brave New World"

    And when we examined how these new changes are affecting the world in general we came to some surprising conclusions. Of which we hope to present over the next 20-30 minutes. My friend here in the blue group have argued that IT is the Key to society by giving examples of how IT has made our lives easier. Well okay let them have these examples. IT has made our day-to-day lives much easier but this still doesn't mean that IT is the Key to a brave new world.

    • Word count: 845
  20. This essay will review the impacts that telephone and television has created in people's lives and to justify the social impacts as well as the changes in work pattern brought on by the Internet, resulting in changes made to the lives of average citizens.

    Television proved to be an issue back when it was first introduced, due to the issues of violence formed. Its acceptance was based on educational and entertainment reasons. Internet Paradox The Internet paradox is conceived to be a social technology that reduces people's social involvement and imposes a decline in psychological well being through creating boredom and unhappiness. Internet has concurrently changed work patterns hence making it similar to the usage of television. The Internet has provided four values that people want, which are information access, commerce, entertainment and communications respectively.

    • Word count: 1493
  21. When you are on the Internet, you have no idea who you are really talking to.

    You can see a complete different person than you are really talking to. When you are in a chat room talking to someone who seems to be so perfect, just imagine all the possibilities about this person. The person could say they were a twenty- four-year-old male with blue eyes dark skin etc. This person is really a 39-year-old unemployed man living alone in a singlewide trailer. Not to mention he has no hair and weighs three hundred pounds. There is really no way to tell these things by the way the letters look that comes out of their computer.

    • Word count: 811
  22. Discuss the Impact of New Technology on the Organisation of Work.

    With computerised monitoring of stock, stock levels can automatically be recorded and new supplies ordered without vigorous stock check taking place - the allows the Just-in-Time method to be implemented, reducing the firm's storage costs, whilst increasing the firm's reliance on its suppliers delivering 'just in time'. These changes also have major implications for the staff in this sector. The automation of production removes much demand for low-skilled labour but increases the demand for those who can operate and maintain the machinery which has taken the place of such workers.

    • Word count: 1247
  23. Y in Today's Leisure Industry-Fighting for a Piece of the Pie.

    One of the more significant societal influences on these industries has been technology- its developments, its progress, and its impact on the way we live, work and play. While technology has produced countless innovations that have modified our lives, and in turn our time devoted to leisure, it is not only the nature of these innovations that has altered our leisure activities, but also the number and variety of these innovations that have influenced our lives and in effect, the industries themselves.

    • Word count: 701
  24. Critical review - 'What Just Happened?", a chronicle from the information frontier - James Gleick.

    He asks whether people still frightened of too much information and why? Are we scared of too much money or too much happiness? Not necessarily, but what we are scared of it seems, is a loss of control. As Gleick observes in the article Inescapably Connected "We are not alone. The network knows where we are". (GLEICK 2000:p282). He says that information is everywhere and as we know, not always as secure as we'd like. Cyber-terrorism, viruses, and credit-card fraud are a major concern and represent a threat to national security as well as to the individual.

    • Word count: 4238
  25. The music industry, the use of copyright laws and modern technology.

    The music industry maintains its control over the music it distributes by the use of copyright laws. These laws allow the originator (or owner) of the music (also books, pictures and movies) to control its release and reproduction. People and companies that want to reproduce or use the music must pay a fee to the owner of the music. When the most common way to own a copy of a particular piece of music was a vinyl record, the music industry was not overtly concerned about unlawful duplication of its products. Improvements in technology have changed the format of the music that available at retail outlets (digital recordings, Compact Disks)

    • Word count: 1476

Marked by a teacher

This document has been marked by one of our great teachers. You can read the full teachers notes when you download the document.

Peer reviewed

This document has been reviewed by one of our specialist student essay reviewing squad. Read the full review on the document page.

Peer reviewed

This document has been reviewed by one of our specialist student document reviewing squad. Read the full review under the document preview on this page.