• Join over 1.2 million students every month
  • Accelerate your learning by 29%
  • Unlimited access from just £6.99 per month

Show How Developments In New Media Technology Have Influenced Lifestyles.

Extracts from this document...

Introduction

Show how developments in new media technology have influenced lifestyles. Technology is seen by many as a panacea, it is seen as a cure for all ills, a solution. In some cases, this may be so. Technology has brought many benefits to our lives but also many faults and problems. For example, Steven Hawking, someone who's life was quite normal, until about 30, then due to illness, he would of become what we call a "human vegetable" if it weren't for modern technology, allowing him to express his views and emotions, basically live through a computer. Steven relies solely on the computer to express his opinions and communicate with the rest of the world. Many parents are worried that children may be loosing out on essential relationship building skills, this is partially due to the increase of technology in our day-to-day lives. For example, within the family, in the old days around a century ago, evenings would be spent, with the whole family in one room, maybe around a piano, or table, talking and singing together, basically building up the family bond by sharing special time. ...read more.

Middle

Excessive use of TV's and computers can be the cause of lack of exercise resulting in obesity and illnesses such as deep vain thrombosis, which is prominently in the news of late. The truth is, with the way technology is heading, we need to be asking ourselves, how long will we physically need our bodies for? We need to adapt the capabilities of technology, rather than let it take over our life. We have become dependant upon technology, a fine example of this is a cut in electricity can cause chaos for a company, it wont run. Already researchers for companies such as Microsoft, are looking at finding ways to converging everything into one mobile handset to control everything, known as "3G", the remote control for life. For example; TV; toaster; mobile phone; watch; calculator; games console; internet; telephone etc, the list is endless. The question to be asked, is who actually wants, or needs them? It wont be long before we can do everything from the comfort of our armchair. To an extent, this is already possible, we have internet banking, internet shopping, infact, it would be possible to live life in your home and never have reason to leave nowadays. ...read more.

Conclusion

This will not illuminate the root of the problem, being that the Internet is a target for perverts and paedophiles. Due to the increase of travel technology, the people of today lack roots, years back, one family would live in the same road or town, all their lives, but now people are moving out and away as soon as possible to find a better place, with more opportunities, this was made possible by technology! This emphasises the fact that families are being fragmented, the distance makes it awkward for families to get back to see each other often, this forms a gap in what may in the past of been a close family. We idealise how things were in the past, everything is seen as being better then; in the beginning, consequences of the progression in technology weren't given a thought, and people got carried away in the excitement. Now we are feeling the consequences, people are feeling concerned, yet it is too late, we cannot un-invent things. Evolution is escalating at a rapid rate, but up until now we have been passive victims, now we are active in evolution itself. It can only be concluded that technology is neutral. Technology is neither good, or bad, its how we use it that decides. ...read more.

The above preview is unformatted text

This student written piece of work is one of many that can be found in our University Degree Electronic Media Studies section.

Found what you're looking for?

  • Start learning 29% faster today
  • 150,000+ documents available
  • Just £6.99 a month

Not the one? Search for your essay title...
  • Join over 1.2 million students every month
  • Accelerate your learning by 29%
  • Unlimited access from just £6.99 per month

See related essaysSee related essays

Related University Degree Electronic Media Studies essays

  1. What are the effects of violent video games on society?

    Better speakers, microphones and additional storage space have allowed for improved and more realistic sound that has the gamer feel as if he/she was performing tasks in a real environment listening to the sounds of people talking with no difference to real life.

  2. "The Real World of Technology" by: Ursula Franklin

    The paradox of life space reveals that we invent time saving technologies in order to free more time to enjoy our leisure time. Technology in fact isolates us from society and takes up more of our leisure time.

  1. Communication in the modern world.

    Hence, an iron handed approach should be taken with such people and need to be controlled. This theory states that an individual likes to be told what to do and needs structured guidelines otherwise the task at hand would not be accomplished.

  2. The main ethical issues relating to Information Technology.

    Big Brother is watching more employees, more closely, and more often than in the past. Companies like Marley say they're motivated by legal liability: More than two-thirds of respondents in the American Management Association survey claim that concern over lawsuits is highly important in the decision to monitor. Recent U.S.

  1. Report To the Multiple Sclerosis Trust On Spritely Mobile Robot.

    What access to these programmes would the disabled have? Regarding the cognitive skills of the disabled user, some people adapt to new technologies and can learn better than others. What access would the mentally disabled have to training programmes? Many current designs assume that everyone has full upper limb mobility,

  2. Discuss the Claim That Young People Are Becoming Desentised To Violence.

    that children need violent imagery to become healthy adults. His words were directed at parents, educationalists and television executives. He said: "Adults forget how small and powerless children feel. They realise there is an adult world of violence and conflict but they see screen violence as a safe form of entertainment".

  1. Cyborg - our advanced technology has brought along with it the cyborga human body ...

    (DeVoss 838) These different images of cyborgs online distort the way people perceive the human bodies and initiate an attraction to unreal human images. As DeVoss argues, these cyborg images online are actually cyber images, "the term 'cyber' refers to... cyber bodies, 'high-tech' bodies that, instead of problematizing representations of bodies and

  2. The Psychological Effects Acquired from Video Games and How They Weaken the Minds of ...

    It has also been considered that these video games that children are addicted to in this generation might probably the cause of Attention Deficit-Hyperactivity Disorder and the constant problem of Eye-Poking Behavior. Although these simple things are not that necessary when we focus into it, we should also bear in

  • Over 160,000 pieces
    of student written work
  • Annotated by
    experienced teachers
  • Ideas and feedback to
    improve your own work