Weakest Link. The first section of this paper clarifies the structure of Weakest Link and attempts to analyse the reasons why it has been so popular by tracing the history and development of the quiz/game show back to its roots, and the second section add

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Weakest Link

Airdates: from 5:15 p.m. to 6:00 p.m. (Mon-Fri) on BBC2

Host: Anne Robinson

A Drama of Life

-- Zoom in on ‘Weakest Link

Introduction

Early quiz or game television shows were originally adapted from similar programmes on broadcast radio. Since the emergence of ‘big money’ television quiz shows in the 1950s, quiz/game shows have been trapped in a ‘copycat’ phase, made on low budgets and with humdrum and insipid contents. The ‘quiz’ show presents the same game, played and replayed, frenetically day after day with each game a self contained unit crowned by climactic success or failure’ (Kaplan, 1983:86). However, following the unexpected worldwide success of Who Wants To Be A Millionaire (ITV1, 1998-, UK) and Weakest Link (BBC2, 2000-, UK), (devised by Fintan Coyle and Cathy Dunning) prompted a rejuvenation of quiz/game shows on an international scale again (these programmes now circulate in over 50 countries). The first section of this paper clarifies the structure of Weakest Link and attempts to analyse the reasons why it has been so popular by tracing the history and development of the quiz/game show back to its roots, and the second section addresses the issue of whether the context of the quiz/game show ‘sanctions’ or ‘neutralizes’ the ‘impoliteness’[1] focusing on Weakest Link’s textual and ideological form.

Weakest Link[2] is a reality-based quiz/game show, similar to present-day reality television shows (a result of market competition), that features a ‘team’ of nine contestants who unite to face general knowledge questions against a timed clock and act cooperatively to build an increasingly growing communal pot of money for the group when they answer correctly. Along the way, if a question is answered correctly, money goes into the ‘bank’; by contrast, an incorrect answer wipes all the money earned from the bank and the pot returns to zero. Alternatively, money accumulated in a round is only carried over to the next if one of the contestants says the word ‘bank’ before hearing his or her question. Once a contestant ‘banks’ the money, the stakes go back to the bottom of the scale. If they do not ‘bank’ it, they risk losing the money but there are compensations, because the next question after each correct answer is worth more money. Thus it is partly a test of nerve. At the end of each round, the contestants have to turn against each other and vote off a member of the team‘the weakest link’. This person then takes the ‘walk of shame’ off the studio floor and ends up with nothing but Anne Robinson’s trademark sarcasm. Eventually, as the contestants are whittled down, only two are left for a final showdown. They play one more round worth double the money ‘banked’. After that, these two contestants go head-to-head in a series of five questions. Whoever answers the most questions correctly will ultimately take away all the money banked (the maximum possible prize can be up to £10,000). There also a tie breaker in the case of a ‘Sudden Death’ situation, where if one contestant gets one right, and the other wrong, the contestant who answers correctly would win.

                                                     (Wikipedia, 2002)

From the description above, it is obvious that Weakest Link can be essentially referred to as a hybrid of Survivor and Who Wants To Be A Millionaire. On the one hand, it has managed to distill the essence of the ‘co-operate and compete’ ethic of Survivor down to a forty-five minute show. On the other hand, something of the style of Weakest Link lives on in Who Wants To Be A Millionaire from the slick studio to the seven-figure jackpot.

Weakest Link; a reality-based quiz/game show, definitely challenges traditional quiz/game shows; turns the original format on its head and changes the serious content to more entertainment focused elements. It works more like a real-life melodrama, providing a refreshing alternative to the pre-packaged ‘reality’ to which we are more accustomed. Annette Hill’s suggestion that viewers of reality TV may look for ‘the moment of authenticity when real people are “really” themselves in an unreal environment’ (Hill, 2002: 324) seems equally applicable to Weakest Link. On Weakest Link, where participants cannot be vetted for their telegenic appeal, the contestants are caught close-up as they are encouraged to display some nervousness about appearing in the ‘special’ space of television.

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As a general logic, the winner is the one who performs the best at answering questions. This common framework embraces quiz/game shows like Who Want To Be A Millionaire, Jeopardy, The Price Is Right, The Wheel of Fortune and so on. Yet Weakest Link has evolved through the subversion of the ‘politeness’ norms of the standard quiz/game shows and rewards the devious and connivingthe strongest link is unlikely to be the final winner who can take away a large sum of money, because he is a potential impediment to anyone else continuing. The better you answer, the higher probability there will ...

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