Discuss the role of feedback in the learning of skills

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Discuss the role of feedback in the learning of skills

Feedback is an important factor involved in the learning of skills. Feedback can be described as information received during or following a movement, which informs the performer about the effectiveness of the response.  It is knowledge that informs the performer on how successful they were at completing a skill. Crisfield quoted in Sharp, 1986, ‘Feedback is absolutely vital. It’s very difficult to evaluate your own role without external feedback. I try to give two forms of feedback, objective feedback from game analysis as well as subjective feedback from my own perceptions’.  How feedback is given to an athlete can influence the learning of a skill and further development. Knapp defines skill as ‘a learnt ability to bring about pre-determined results with maximum efficiency with minimum outlay of time or effort or both.’

Feedback and guidance are closely linked in the role of learning skills.  Guidance is the help you can receive when learning a new skill prior to the task ahead, it occurs in three forms; visual, verbal and mechanical.  Feedback however occurs during or following an activity concerning the movement.

Feedback is an important feature in information processing models.  Once the process has got to the output stage, the actual movement, feedback is stored in the long-term memory for future reference.  This means when this or a similar situation occurs again we can use past feedback to help in the decision making process to make the skill more successful. The long-term memory store has a potentially unlimited capacity and duration for information.  Movement patterns learnt from the performance of skills are held in the long-term memory store, as well as previous experiences, actions and results.  In a sporting situation the decision process is determined by feedback from the success or failure of previous experiences.   The stored feedback can be both intrinsic for example how the performer felt whilst completing the movement and extrinsic such as the outcome of the movement.

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A Simple Information Processing Model

A Complex Information Processing Model

We use our senses to take in information. The three main senses used during sport are vision, audition and proprioception, which is where we use our tactile sense to feel the position of our body.

The stimulus-response bond shows how the physical problem (stimulus) and the performance (response) are linked.  If the performance is successful it will repeated and reinforce the S-R bond.  If the ...

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