Play: Dealer's Choice by Patrick Marber Character: Mugsy Act 3 Scene 2 to the end of page 75

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02/05/2007        --        Will Forbes

Summer 1999 GCSE Section A Question 1

Play: Dealer’s Choice by Patrick Marber

Character: Mugsy

Act 3 Scene 2 to the end of page 75

a)        In this scene, Mugsy, a waiter in a restaurant in London, is playing poker in what is a weekly game with his colleagues and boss.  They are in the basement of the restaurant in which they work, and Mugsy is desperate to win this time, as he wants to purchase some public conveniences, with the intention of turning them into his own restaurant.  He is quite a simple character, and would never be able to succeed in running his own business; the audience feels pathos for him.  In this scene when he wins a hand, he responds as though it is the greatest thing that ever happened to him.  One of the main complications in this act is that there is a professional poker player playing with them, although only one other character knows this, which means that Mugsy will lose this money very quickly again.

I would play Mugsy with a cockney accent, and although varying the pitch of his voice a lot throughout, it would generally be quite high-pitched.  The tone of his voice would be light and quite breathy, as he is quite simple.  Generally his movements would be quite defined and show what he is feeling.  When sitting at the table, I would slouch when Mugsy is sad, and sit up and bounce on the chair when ebullient (e.g. when winning or with a good hand).  His walk would also reflect this, as he would be quite springy on his toes and upright when happy, and shuffling and hunched when annoyed or upset.

His movement would be generally light; when he shuffles it would be quite simian, as he would be slightly hunched, but still quite light and gentle.  He would have fluent movement throughout, and another little action that would hint as to his mood would be how he would put the “chips” into the centre of the table.  When he was winning, or thought that he was, he would place them very carefully, precisely and quickly into the centre, and when tentative he would push them in slowly, or throw some in, whilst having appearing quite grumpy.  Throughout the gambling scenes it would be obvious whether he was attempting to bluff and when he had a decent hand, as he would be unable to hide his emotions.  This would show him to be a very poor poker player, hence his name “Mugsy,” a “mug” being a bad poker player.  These actions are based on the fact that I think Mugsy is a very childish character, and I would play him like a child, changing between contrasting emotions very quickly, and exaggerating these feelings, like a child who is unable to rationalise and control emotions.

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When Mugsy first speaks at the start of Act 3, I would make “the” drawn out almost making the end of it into an “err” before saying “hospital for poker casualties is just along the road,” dropping the “h” of  “hospital” and emphasising “just”.  When Stephen then says, “Mugsy will show you the way,” I would snarl at him, and slouch a bit in my chair, as though upset and child-like.  When announcing what the next game would be, I would pause after “And the game,” as though building up the suspense.  I would subsequently say, “Is Mugsy’s Nightmare,” in ...

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