Strategic Management                                                                                                                    Ray HO

STRATEGIC MANAGEMENT

ASSIGNMENT 1

BY

RAY, Ka Sing HO

CONTENTS

                 Page No.

Terms of Reference                                      3

Summary                                         4 

Main Body

        

SWOT Analysis                                                                  5-6      

        

Product portfolio analysis                                                  6-7

        

FIVE FORCE Analysis                                                      7-8

        

Competitors Analysis                                                         8-9

        

A PEST Analysis                                                                   9

        

Strategic Options                                                               9-10

        

Evaluation of options                                                10-11 

Preferred Option                                                                                          11

Recommendation                                 11-12

References, bibliography                13

Terms of Reference

 Carry out a full Strategic Analysis of Nintendo Co., Ltd., analysing its environment, resources, competences and strategic capability, stakeholder expectations and organisational purposes.

 Make a list of strategic options which suit that organisation in the next 5-10 years.

 Carry out an evaluation of each option and select a preferred option with reasons.

 Suggest which changes in organisation and structure, resource allocation and control and any other changes which might be necessary in the process of managing the change to the new strategy.

        

Summary

In this paper, Nintendo Ltd is the company which I chose. Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than one billion video games worldwide, created such industry icons as Mario and Donkey Kong and launched franchises like The Legend of Zelda and Pokémon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including Nintendo GameCube, Nintendo 64 and Game Boy - the world's best-selling video game system.

As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo's operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.

SWOT Analysis:

Strengths:

        In the marketing, products and markets, Nintendo products Mario, Donkey Kong, Pokemon, game boy and Nintendo 64 are video game leaders. A high profit potential product Gmaecube just launched. Nintendo is a classic and confidential video games hardware and software maker. Video game players believe that Nintendo makes high quality and exciting video game. In the production, Nintendo affiliate Digipen graduates its first class of future video game developers who have all gone on to work for well known game developers. Inventories are stated at the lower of cost or market, cost being determined by the moving average method. In the finance, sales of game boy products increased in the fiscal year ended March 2001. In U.S.A. Nintendo product (Pokemon Yellow) broke a fastest selling video game record which was previously held by Nintendo product (Pokemon Pinball). The company’s strong financial position provides the resources necessary to make progress in the research and development of revolutionary technologies and game play. The combination of cutting edge technology and creativity will ensure the delivery of the highest quality products in the world and unprecedented enjoyment to our customers. In the management and staff, Nintendo’s audits were made in accordance with auditing standards, procedures and practices generally accepted and applied in Japan and, accordingly, included such tests of the accounting records and such other auditing procedures as they considered necessary in the circumstances.

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Weakness:

        Nintendo become too dependent on the industry icon products as Mario and Pokemon, Game Boy and Nintendo 64 video game system have done well. However, the rest of products have not been as good. And customers will bore with the product quickly because other new games and systems are coming out to the market in everyday. Nintendo’s marketing target are too focus on teenage and children. Those customers do not have high consuming power.

Opportunities:

        New products: Gamecube, color Game Boy and major video games could be famous when they released. Children and teenagers would ...

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