Ludwig Wittgenstein's study of religious language.

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What are Language Games        ?                                                                                       Michael Hughes        

Undoubtedly, one of the most significant and influential analytical philosophers of the twentieth century was Ludwig Wittgenstein who was a leading expert in the study of religious language.  Early on in his philosophical career, Ludwig Wittgenstein argued that the main function of language is to name objects in the world. Therefore, if Wittgenstein’s theory is applied, the meaning of a word is the object it stands for. Wittgenstein uses the example of a table arguing that it is meaningful because ‘it stands for the mental picture that I have of a table’. This theory became known as the ‘Picture Theory of Meaning’ which was constantly discussed and debated by the Vienna Circle before they developed the Verification theory.  

        Later, Wittgenstein’s views about language changed and he began to look again at how language can be meaningful, coming to a different conclusion. He realised that it was impossible for all words to be based on pictures, pointing out that language is used in a variety of different ways. He then put forward a functional theory of language in ‘Philosophical Investigations’ which was published in 1953, two years after his death.

       ‘Philosophical Investigations’ showed that Wittgenstein was not concerned with whether language was true or false but with the way that it is used and the functions it performs. He coined the phrase ‘Don’t ask for the meaning, ask for the use’. Wittgenstein likened language to a game that we play, hence the term ‘Language Games’ being used to describe this theory. One example Wittgenstein uses in ‘Philosophical Investigations’ draws upon the fact that ‘language is meant to serve for communication between a builder A and an assistant B. ‘A’ is building with building stones; there are blocks, pillars, slabs and beams. ‘B’ has to pass the stones, and that in the order in which ‘A’ needs them. For this purpose they use a language consisting of the words 'block', 'pillar', 'slab', 'beam'. ‘A’ calls them out; ‘B’ brings the stone which he has learnt to bring at such-and-such a call; conceive of this as a complete primitive language.’ This example allows Wittgenstein to bring together his views on language; a view that all language can be simplified. This is the first example used by Wittgenstein on the subject of ‘Language Games’ at the beginning of Philosophical Investigations. It is not until ‘7’ when he begins to define what he means by the concept of ‘Language Games’.

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        For Wittgenstein, when playing a game it is important to know which game you are playing and play by the rules of that game. It would not make sense to take the rules from one game and apply them to another because the rules of one game would make no sense when playing a different one. It is understandable that the participants playing the game agree on the rules of that game and if they all agree, the rules can be changed.

      In the same way that there are many different games, ...

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