Special Effects usage in Film

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There are two main reasons why many film critics resent special effects: first, special effects distract the viewer from the film narrative; second, special effects present a danger to what is assumed to be the essential realism of film. In discussing the issues of “spectacularity” in effects films, this essay will firstly address the introduction of CGI (computer-generated imagery) and the effect that it has had on realism in films. Secondly, it shall address whether these changes pose a threat to narrative action in films. To do this, arguments made by Wheeler, Prince and other authors, along with examples from films that started the modern trend of special effects including Jurassic Park and Forrest Gump will be drawn upon to support the points that are being made.

New digital technologies, so the argument goes, corrupt the purity of the filmic image:

Image manipulation through external montage is one matter, in which shots are intercut for emotional or associative impact. But Digital Domain, ILM, and their brethren are creating a new sort of montage – montage within the frame, without the familiar warning, or ‘limit’ signals we have been trained to look for (wipes, matte lines, differences in film stock grain, inaccurate image-sizing and other flaws). These visual clues alerted us to the artificiality and the constructed-ness of the manufactured image we see on the screen; now these clues are absent. Images within images are nothing new. Images seamlessly bonded to images within the same frame are a different matter altogether. (Wheeler, DW. 1998, p.32) 

Supposedly, film once existed in a pure, natural state, which is now threatened by new developments in digital technology such as CGI and what has resulted in ‘spectacularity’ in films. For the sake of this argument, ‘spectacularity’ will be referred to as the use of digital effects to create a heightened sense of reality in a film. According to this reasoning, film is natural or real as long as we are aware that it is artificial. On the other hand, once we are no longer aware that film has been manipulated due to how well it has been done, film becomes ‘unnatural’. Wheeler does not object to the digital manipulation of the relationship between images since he considers this relationship external to the images themselves; an external montage. What he objects to is the manipulation of the intrinsic nature of the image; the internal montage. He is seriously concerned that digital manipulation renders an image external to itself, thus undermining its reality, which is assumed to depend on the self-sufficiency of the image. (Wheeler, DW, p.33)

An image becomes a spectacle when it is no longer possible to distinguish between the inside and the outside of the image, “between what is constitutive of the image (its reality) and what is external or secondary to it (montage)” (Wheeler, DW, p.37).An important consequence of the historical change in the function of special effects is the blurring of the distinction between the real and the unreal caused by “the narrowing of the gap between the depiction of technologically wondrous worlds and the very real technological wonders of film production”(Landon, B. 1992, p.70). This growing indistinguishability between the real and the unreal is caused by ‘spectacularity’ and poses a threat to preconceived theories of film realism.

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Stephen Prince addresses the film theory of ‘Indexically Based Film Realism’, and the challenges that this theory faces in the new digital age. He then proposes a correspondence-based model of cinematic representation, which he refers to as ‘Perceptual Realism’. With this theory in mind, Prince argues that viewers don’t necessarily have to believe that the ‘spectacularity’ they’re witnessing on screen is real, but rather it could be real based on our previous experiences and knowledge.

Indexically based film-realism is rooted in the view that photographic images are indexical signs that are connected to their referent (the object they are representing). ...

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