Scream codes and conventions

Authors Avatar

Case Study: Genre Analysis:                        SCREAM (1996)

[The use of generic codes and conventions used in the 10 minute beginning sequence of Scream 1]

The film Scream is of the Horror movie genre. The opening sequence starts off with Casey (played by Drew Barrymore) in her house on her own; it begins with her opening a packet of popcorn and putting it on the lit hob. Then the phone rings and Casey assumes it’s a wrong number, after the mysterious caller rings three times Casey begins to flirt with the anonymous man, I come to this conclusion because she lies and tells the caller that she doesn’t have a boyfriend.

I think this film fits the classic codes and conventions  of  popular horror movies by using  ‘naïve teenagers’ (i.e. when Casey has the chance to run away when she is hiding instead of staying in one place) I think that this is a good example of dramatic irony because the audience already know what to expect before the characters do.

Join now!

The Mise-En-Scene in the opening sequence is quite dim and desolate - this film also fits the classic convention of a character being on his/her own in a secluded place in her house.

Iconography is used from the beginning of the sequence to generate feelings of angst and a feeling of tenseness for example when Casey is on the phone she innocently plays with a knife whilst talking to scream, this could be a visual signifier of the danger and violence set to come, Also, by ‘Scream’ using a knife as his chosen weapon it seems much more personal ...

This is a preview of the whole essay