Tossing a Coin

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Tossing a coin

Introduction

As part of my IT GCSE portfolio I had to design a spreadsheet which would be able to accurately simulate the tossing of a coin and later the tossing of a die. When thinking of simulations, most people think of flight simulators, but there are many more areas where simulations of real life are used. Simulators are useful because they can take the place of experiments that would be too dangerous or too costly to carry out. Examples of simulations include:-

) Experiments in chemistry

2) Nuclear physics experiments

3) Airline training

4) Queues at petrol filling stations

5) Traffic light systems

6) Queues at supermarket checkouts

Simulations are usually performed to avoid the expense or danger of making mistakes. When engineers are designing new bridges or buildings, they can simulate the construction by using the computer to calculate the stresses at various points and discover the safest without having to build it first. So simulations are very much a part of our everyday life and without them in this modern day and age we'd be lost.

Here's my report on using a model to simulate the tossing of a coin.
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Background

We found out the probability of getting a heads when tossing a fair unbiased coin, which was 1:2 or to say it differently 0.5. But when tossing a coin in real life ten times, will the results reflect the probability (0.5)? We decided to find out and after tossing a coin 10 times I can say that the coin did not land on heads 5 times and tails 5 times instead the coin landed on these sides:-

No. Of throws

Heads

Tails

Yes

2

Yes

3

Yes

...

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