I have been asked to create a catchy, stylish and modern front cover that is aimed at teen girls.

Identify . Introduction I have been asked to help update a fashion magazine called Estrella by Mrs J. Usher. She has been running the magazine for just under two years. She has been disappointed with the sales which are not really moving. I have been asked to create a catchy, stylish and modern front cover that is aimed at teen girls. This magazine is based in London at the address, 10 Florence Rd, Haringey, London N4 and will only be sold in London for the next year, however if I can help enough their and sales go up then it shall spread. 2. Who is the 'real' user? I am working for Mrs J. Usher. She is the owner and the editor in chief of the magazine so every idea and decision goes past her first. She is connected to the problem the most since she is the owner and needs to pay all her employees, but to do this she needs the money which she isn't getting. 3. What is the current problem? The current problem is that the cover is not appealing to a wide enough audience, just young teenagers, and Mrs Usher would like to make it more mature and as catchy enough and so it attracts as many people as possible. She needs me to come up with new ideas and designs which will help them with the magazine later. I am going to create a more sophisticated design for the front cover so the rest of the team can use it as a template for the rest of the magazines. The inside of Estrella is

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The Main Features and Difficulties Regarding the Regulation of E-Commerce

Laurynas Ramuckis 2118 02/02/04 La of E-Commerce; Prof. J. L. Basset The Main Features and Difficulties Regarding the Regulation of E-Commerce A narrow definition of the Electronic Commerce reads that an internet transaction is the sale or purchase of goods or services, whether between businesses, households, individuals, governments, and other public or private organizations, conducted over the Internet. The goods and services are ordered over the Internet, but the payment and the ultimate delivery of the good or service may be conducted on or off-line. 1 E-Commerce is an entirely new form of doing business, which ignores international borders of states. Traditional approach to commerce is yet more popular among the companies and individuals, however recent growth in electronic transactions creates a need for legislation and regulation of such commerce. Regulation of e-commerce faces two major disadvantages, first it involves a fast changes in the scope of e-commerce with changing technologies, and second, its' trans-nationality which leads to the question of which legal system should be applied in the regulation of electronic transactions. It has been concluded by the conference on e-commerce held in June 1998 by EC Commissioner Bangemann, that regulation on e-commerce should be

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Disney's E-Commerce Strategy.

Touro University International Kevin P. Beck BUS 401 - International Business Module 1 Case Assignment: Disney's E-Commerce Strategy Professor - Dr. Paul Watkins If the Walt Disney Company expects to achieve success as it pursues international markets, effectively integrating the Internet and e-commerce into its global strategy must become one of its prime considerations. In an article published on the website Forbes.com, Disney CEO Michael Eisner indeed states: "The Internet continues to be a central focus of our company's business strategy".1 This paper will address three key points: why Disney must expand its use of e-commerce to gain leverage in the global market, how it can be done, and what the potential benefits are. Let's begin by discussing why Disney should place increased emphasis on e-commerce. If it expects to remain competitive and attract new business, Disney should strive to raise its position in the e-commerce arena. This is an important challenge because, as a major media company, it lags far behind its competitors when it comes to controlling Internet user minutes. As of June 2001, Disney provided less than one percent of online usage minutes while top competitor AOL/Time-Warner captured a sizable 32 percent share.2 Based on those statistics, it's easy to conclude that the company's ability to generate worldwide business to business (B2B) and

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ICT Evaluation of my materials produced for a "Get Moving" health campaign.

Jay Afruz Evaluation Logo My logo is suited for its audience as it is simple to understand and gets the message across quickly – to get up and get moving. The audience for my logo is teenagers; teenagers want information given to them quickly and simply which is what my logo does. The purpose of my logo is to promote the Get Up, Get Moving campaign and to be used on variety of other tools and content which I created so that the user can identify that the product they are using is from the Get Up, Get Moving project. My logo was easy to adapt which allowed me to easily use it on content for example when using my logo on my website I didn’t want the background of the logo to be white on my website which had green background as it would make my website look unprofessional so I adapted my logo so that the white background was transparent this made the overall appearance of my website better as it no longer looked unprofessional. On the final version of my logo it was suggested that I animate the man in my logo so that it got the point across that Get Up, Get Moving is about keeping active via exercise and taking part in sports. To animate my character I could use the animation tool in Photoshop, if I were to animate my character I would make him run then do star jumps and then loop this animation so he is continually running or doing star jumps. Also it was suggested that I

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